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<channel>
	<title>Chris Lauritzen</title>
	<link>http://chrislauritzen.net</link>
	<description>Chris Lauritzen</description>
	<pubDate>Mon, 25 Feb 2013 17:41:51 +0000</pubDate>
	<generator>http://chrislauritzen.net</generator>
	<language>en</language>
	
		
	<item>
		<title>Peer Production</title>
				
		<link>http://chrislauritzen.net/Peer-Production</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Peer-Production</comments>

		<pubDate>Mon, 25 Feb 2013 17:41:51 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">116682</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/01 Login.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/01 Login_o.jpg" data-mid="501061"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/02 My Profile.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/02 My Profile_o.jpg" data-mid="501062"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/03 My Profile List.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/03 My Profile List_o.jpg" data-mid="501063"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/06 Search Results.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/06 Search Results_o.jpg" data-mid="501066"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/06.3 Search Results Highlight.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/06.3 Search Results Highlight_o.jpg" data-mid="501069"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/116682/14 Warren Tags.jpg" width="670" height="426" width_o="2048" height_o="1302" src_o="http://payload.cargocollective.com/1/0/8381/116682/14 Warren Tags_o.jpg" data-mid="501072"  border="0" align="left"/&#62;	Fullscreen


Peerducers.com is a rough wireframe I did in the summer off 2008. It was an exploration of the ways that P2P networking, sharing, and funding could provide the resources needed to produce professional media content independently. In it people were able to list projects they wanted to create, as well as the assets they would need to create them, and others could volunteer to fill those assets. Social connections were formed through projects, and the assets that people brought to them. </description>
		
		<excerpt>  Peerducers.com is a rough wireframe I did in the summer off 2008. It was an exploration of the ways that P2P networking, sharing, and funding could provide the...</excerpt>

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	<item>
		<title>Nuevo Dance</title>
				
		<link>http://chrislauritzen.net/Nuevo-Dance</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Nuevo-Dance</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:46 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380220</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380220/nuevo3_800.jpg" width="800" height="500" width_o="800" height_o="500" src_o="http://payload.cargocollective.com/1/0/8381/380220/nuevo3_o.jpg" data-mid="1684650"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380220/nuevo5_800.jpg" width="800" height="500" width_o="800" height_o="500" src_o="http://payload.cargocollective.com/1/0/8381/380220/nuevo5_o.jpg" data-mid="1684674"  border="0" align="left"/&#62;
Nuevo School of Contemporary Dance –  A new school with a unique approach to dance education, Nuevo wanted an identity that expressed their strong commitment to people and fundamentals as well as well as their passion for pushing the boundaries of contemporary dance. Not yet two years old, Nuevo is already a success, winning several awards and growing a dedicated and talented student body. For more info visit nuevodance.com.  </description>
		
		<excerpt> Nuevo School of Contemporary Dance –  A new school with a unique approach to dance education, Nuevo wanted an identity that expressed their strong commitment to...</excerpt>

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	</item>
		
		
	<item>
		<title>Sound Sketches</title>
				
		<link>http://chrislauritzen.net/Sound-Sketches</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Sound-Sketches</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:42 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380223</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380223/sound1_800.jpg" width="800" height="380" width_o="800" height_o="380" src_o="http://payload.cargocollective.com/1/0/8381/380223/sound1_o.jpg" data-mid="1681736"  border="0" align="left"/&#62;
Sound Sketches – This project explores the possibility of simply doodling sounds or combinations of sounds. I wanted to create a software environment that wasn't explicit, and that allowed the user to play with sound in a very basic but engaging way. Using Damien Di Fede's original sign wave applet as a starting point, I was able to use Processing to build out some of the functionality and formal characteristics that I had in mind. Though extremely basic,  careful combinations of pitches and wave types can result in very complex tones and patterns. The droning, hypnotic nature of these tones (good speakers required), along with the minimal visual aesthetic, creates an experience with sound manipulation that I find quite easy to surrender to for hours, and which is a far cry from the cold and imposing technical interfaces that have come to dominate digital sound manipulation.     







</description>
		
		<excerpt> Sound Sketches – This project explores the possibility of simply doodling sounds or combinations of sounds. I wanted to create a software environment that wasn't...</excerpt>

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	</item>
		
		
	<item>
		<title>Bizmatic </title>
				
		<link>http://chrislauritzen.net/Bizmatic</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Bizmatic</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:40 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380230</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/mikey_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/mikey_o.jpg" data-mid="1684951"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/1_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/1_o.jpg" data-mid="1684997"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/5_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/5_o.jpg" data-mid="1684998"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/13_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/13_o.jpg" data-mid="1685000"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/16.2_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/16.2_o.jpg" data-mid="1685003"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/17_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/17_o.jpg" data-mid="1685004"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/19_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/19_o.jpg" data-mid="1685005"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/23_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/23_o.jpg" data-mid="1685007"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/24_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/24_o.jpg" data-mid="1685008"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/25_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/25_o.jpg" data-mid="1685009"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/26_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/26_o.jpg" data-mid="1685010"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/28_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/28_o.jpg" data-mid="1685013"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/Cardback_800.jpg" width="800" height="457" width_o="1050" height_o="600" src_o="http://payload.cargocollective.com/1/0/8381/380230/Cardback_o.jpg" data-mid="1685046"  border="0" align="left"/&#62;
The Bizmatic 2000 – An interactive installation designed to trap users into a little bit of social interaction, the Bizmatic 2000 promised to deliver an instant personalized business card. However, each person who used the Bizmatic was given not their own card, but the card of someone who had used it earlier in the day. On the back of each card instructions were printed which told the user how to retrieve their actual card, and deliver the card in their possession to its rightful owner. Nearly forty people participated. Most seemed delighted by it, and completely unaware that my collaborators, Chris Becker, Nicole Chan, and I were inside our fake machine, manually processing the information gathered and producing the cards by hand. 

&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz2_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz2_o.jpg" data-mid="1685327"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz3_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz3_o.jpg" data-mid="1685329"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz5_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz5_o.jpg" data-mid="1685331"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz4_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz4_o.jpg" data-mid="1685330"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz6_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz6_o.jpg" data-mid="1685332"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380230/biz7_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380230/biz7_o.jpg" data-mid="1685334"  border="0" align="left"/&#62;

</description>
		
		<excerpt> The Bizmatic 2000 – An interactive installation designed to trap users into a little bit of social interaction, the Bizmatic 2000 promised to deliver an instant...</excerpt>

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		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/380230/prt_biz1.jpg" />

	</item>
		
		
	<item>
		<title>Walden</title>
				
		<link>http://chrislauritzen.net/Walden</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Walden</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:38 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380231</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380231/walden1.jpg" width="590" height="393" width_o="590" height_o="393" src_o="http://payload.cargocollective.com/1/0/8381/380231/walden1_o.jpg" data-mid="1685508"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380231/walden2.jpg" width="590" height="393" width_o="590" height_o="393" src_o="http://payload.cargocollective.com/1/0/8381/380231/walden2_o.jpg" data-mid="1685509"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380231/walden3.jpg" width="590" height="386" width_o="590" height_o="386" src_o="http://payload.cargocollective.com/1/0/8381/380231/walden3_o.jpg" data-mid="1685511"  border="0" align="left"/&#62;
Walden – I've always enjoyed Thoreau, and I find myself referencing him regularly, so for this project I gathered a few of my favorite passages from Walden into a booklet. Each page has a simple white box within which the content sits. Surrounding the content on each page is a hectic, static, scyscraped, and pixelated composition of strangely appealing complexity. At the boarder between the two, crop marks can be found, provoking a moment of conflict between the simplicity Thoreau demands of us, and the complexity that makes our lives so overwhelming but which we seem to find so captivating.</description>
		
		<excerpt> Walden – I've always enjoyed Thoreau, and I find myself referencing him regularly, so for this project I gathered a few of my favorite passages from Walden into...</excerpt>

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		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/380231/prt_walden1.jpg" />

	</item>
		
		
	<item>
		<title>Market Controller</title>
				
		<link>http://chrislauritzen.net/Market-Controller</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Market-Controller</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:34 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380232</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380232/market2_800.jpg" width="800" height="532" width_o="800" height_o="532" src_o="http://payload.cargocollective.com/1/0/8381/380232/market2_o.jpg" data-mid="1681034"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380232/market1_800.jpg" width="800" height="532" width_o="800" height_o="532" src_o="http://payload.cargocollective.com/1/0/8381/380232/market1_o.jpg" data-mid="1681033"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380232/DSC_0146_800.jpg" width="800" height="531" width_o="800" height_o="531" src_o="http://payload.cargocollective.com/1/0/8381/380232/DSC_0146_o.jpg" data-mid="1681036"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380232/DSC_0143_800.jpg" width="800" height="531" width_o="800" height_o="531" src_o="http://payload.cargocollective.com/1/0/8381/380232/DSC_0143_o.jpg" data-mid="1681077"  border="0" align="left"/&#62;
Market Controller – This project creates a fictitious scenario in which a balance board controls the performance of the stock market. By marrying a one-trucked skateboard to an analog knob and Make Controller, I was able to create an interface which allowed users to control the stock market according to their balance, or lack thereof. The closer the user keeps the board to the center, the better the market does, the further from the center, the faster the market plummets. This project was created in the fall of 2008 at the height of the financial meltdown. It's an unstable interface for unstable times.

</description>
		
		<excerpt> Market Controller – This project creates a fictitious scenario in which a balance board controls the performance of the stock market. By marrying a one-trucked...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/380232/prt_market3.jpg" />

	</item>
		
		
	<item>
		<title>Binary Printer</title>
				
		<link>http://chrislauritzen.net/Binary-Printer</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Binary-Printer</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:31 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">381423</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/381423/printersheet2.jpg" width="590" height="439" width_o="590" height_o="439" src_o="http://payload.cargocollective.com/1/0/8381/381423/printersheet2_o.jpg" data-mid="1681217"  border="0" align="left"/&#62;
&#60;img src="http://payload.cargocollective.com/1/0/8381/381423/code.jpg" width="590" height="351" width_o="590" height_o="351" src_o="http://payload.cargocollective.com/1/0/8381/381423/code_o.jpg" data-mid="8232485"  border="0" align="left"/&#62;

The Binary Printer is the outcome of a series of explorations I did in order to gain an understanding of some of the most basic aspects of digital media. It was built in Scratch, a simple, visually oriented coding environment developed at MIT as an easy entry point for  young people looking to learn about code. As such, it was an appropriate tool for my own explorations. Its limited functionality meant that each step of a process had to be explicitly addressed, turning something like the Binary Printer, which is a relatively simple program, into a painstaking, extremely explicit, and wholly inefficient  endeavor. Using the printer to create an image is equally arduous, to such an extent that for all practical purposes the Binary Printer is useless. But it serves to highlight the original hurdle of digital media: the ability to translate the original, the analog, the physical specimen into a digital facsimile. 

In order to print an image using the Binary Printer, you must first color in your image using the Binary Print Adder template. After you have colored in your 17 bit image you must then calculate the number each print head (rows A–M) will print  by adding up the numbers found in each of the colored-in bits. Once the number for each row has been calculated you must then enter them into the print head before sending it to print. At the bottom of this page you'll sometimes find (it doesn't always work) a live version of the applet to play around with. Click the black blocks to enter your numbers, and hit the green flag to make it go. As I mentioned, the code is extremely inefficient so it runs slowly.







 Learn more about this project
</description>
		
		<excerpt>   The Binary Printer is the outcome of a series of explorations I did in order to gain an understanding of some of the most basic aspects of digital media. It was...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/381423/prt_binary.jpg" />

	</item>
		
		
	<item>
		<title>Pen and Paper</title>
				
		<link>http://chrislauritzen.net/Pen-and-Paper</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Pen-and-Paper</comments>

		<pubDate>Mon, 25 Feb 2013 17:39:28 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380225</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book11_800.jpg" width="800" height="532" width_o="800" height_o="532" src_o="http://payload.cargocollective.com/1/0/8381/380225/book11_o.jpg" data-mid="1681437"  border="0" align="left"/&#62;
Pen and Paper – A collaboration with Hunter Sebresos, this project was all about exploring a possible future in which networked computation is truly ubiquitous, as embodied by a cheap pen and common paper. The project developed into two scenarios. In the first, a pen is used to jot a note on a piece of paper, after which an exact facsimile of the note is seamlessly uploaded to the network and sent via email. In the second, a pen is used in combination with a blank booklet to download content from the cloud and interact with it on a basic level. 

Since we had to perform our scenarios as live demos in front of a group of peers, teachers, and industry professionals, a lot of work went into getting our prototypes to work (no post or editing has been done to any of the videos). It was challenging, and extremely fun, working alongside Hunter to figure out how to demo what we wanted within the narrow time and budget constraints we were faced with. In the end it all came together in a successful combination of  low and high tech equipment, a bit of Applescript, and some tricky showmanship. Click through the slideshow below the videos to get a feel for the process. 





&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book1_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book1_o.jpg" data-mid="1681339"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book2_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book2_o.jpg" data-mid="1681340"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book3_800.jpg" width="800" height="453" width_o="800" height_o="453" src_o="http://payload.cargocollective.com/1/0/8381/380225/book3_o.jpg" data-mid="1681341"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book4_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book4_o.jpg" data-mid="1681342"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book5_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book5_o.jpg" data-mid="1681344"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book6_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book6_o.jpg" data-mid="1681346"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book7_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book7_o.jpg" data-mid="1681347"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book8_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book8_o.jpg" data-mid="1681348"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book9_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book9_o.jpg" data-mid="1681349"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380225/book10_800.jpg" width="800" height="533" width_o="800" height_o="533" src_o="http://payload.cargocollective.com/1/0/8381/380225/book10_o.jpg" data-mid="1681350"  border="0" align="left"/&#62;



</description>
		
		<excerpt> Pen and Paper – A collaboration with Hunter Sebresos, this project was all about exploring a possible future in which networked computation is truly ubiquitous,...</excerpt>

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		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/380225/prt_book12.jpg" />

	</item>
		
		
	<item>
		<title>Scraps</title>
				
		<link>http://chrislauritzen.net/Scraps</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/Scraps</comments>

		<pubDate>Sun, 03 Jul 2011 19:36:51 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">380221</guid>

		<description>Scraps of projects from the last several years. Some stuff made it into the world, and some of it didn't.

&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/Goodmorning.jpg" width="670" height="433" width_o="800" height_o="518" src_o="http://payload.cargocollective.com/1/0/8381/380221/Goodmorning_o.jpg" data-mid="8235573"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/textlong_9_800.jpg" width="800" height="469" width_o="800" height_o="469" src_o="http://payload.cargocollective.com/1/0/8381/380221/textlong_9_o.jpg" data-mid="14856174"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/Portrait 2.jpg" width="500" height="667" width_o="500" height_o="667" src_o="http://payload.cargocollective.com/1/0/8381/380221/Portrait 2_o.jpg" data-mid="8233651"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/assault_poster.jpg" width="500" height="773" width_o="500" height_o="773" src_o="http://payload.cargocollective.com/1/0/8381/380221/assault_poster_o.jpg" data-mid="8232293"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/goodluckjules.jpg" width="500" height="773" width_o="500" height_o="773" src_o="http://payload.cargocollective.com/1/0/8381/380221/goodluckjules_o.jpg" data-mid="8234068"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/cover2.jpg" width="500" height="500" width_o="500" height_o="500" src_o="http://payload.cargocollective.com/1/0/8381/380221/cover2_o.jpg" data-mid="8233835"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/10-Value.jpg" width="500" height="716" width_o="500" height_o="716" src_o="http://payload.cargocollective.com/1/0/8381/380221/10-Value_o.jpg" data-mid="8234375"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/Picture-9.png" width="670" height="587" width_o="800" height_o="701" src_o="http://payload.cargocollective.com/1/0/8381/380221/Picture-9_o.png" data-mid="8236092"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/muraltemp3.jpg" width="670" height="142" width_o="1020" height_o="217" src_o="http://payload.cargocollective.com/1/0/8381/380221/muraltemp3_o.jpg" data-mid="8235510"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/16 Triadic.jpg" width="670" height="457" width_o="800" height_o="546" src_o="http://payload.cargocollective.com/1/0/8381/380221/16 Triadic_o.jpg" data-mid="8235599"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/American Illustrators.jpg" width="670" height="433" width_o="800" height_o="518" src_o="http://payload.cargocollective.com/1/0/8381/380221/American Illustrators_o.jpg" data-mid="8235712"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/380221/14 Mono.jpg" width="670" height="521" width_o="800" height_o="623" src_o="http://payload.cargocollective.com/1/0/8381/380221/14 Mono_o.jpg" data-mid="8235603"  border="0" align="left"/&#62;</description>
		
		<excerpt>Scraps of projects from the last several years. Some stuff made it into the world, and some of it didn't.  </excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/380221/prt_1309739735.jpg" />

	</item>
		
		
	<item>
		<title>The God Feed</title>
				
		<link>http://chrislauritzen.net/The-God-Feed</link>

		<comments>http://chrislauritzen.net/following/chrislauritzen.net/The-God-Feed</comments>

		<pubDate>Sat, 19 Mar 2011 09:17:49 +0000</pubDate>

		<dc:creator>Chris Lauritzen</dc:creator>
		
		<category><![CDATA[]]></category>

		<guid isPermaLink="false">261161</guid>

		<description>&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/sequence1_800.jpeg" width="800" height="331" width_o="800" height_o="331" src_o="http://payload.cargocollective.com/1/0/8381/261161/sequence1_o.jpeg" data-mid="5743434"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/sequence2_800.jpeg" width="800" height="331" width_o="800" height_o="331" src_o="http://payload.cargocollective.com/1/0/8381/261161/sequence2_o.jpeg" data-mid="5743436"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/sequence3_800.jpeg" width="800" height="331" width_o="800" height_o="331" src_o="http://payload.cargocollective.com/1/0/8381/261161/sequence3_o.jpeg" data-mid="5743437"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/sequence4_800.jpeg" width="800" height="331" width_o="800" height_o="331" src_o="http://payload.cargocollective.com/1/0/8381/261161/sequence4_o.jpeg" data-mid="5743438"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/sequence5_800.jpeg" width="800" height="331" width_o="800" height_o="331" src_o="http://payload.cargocollective.com/1/0/8381/261161/sequence5_o.jpeg" data-mid="5743440"  border="0" align="left"/&#62;&#60;img src="http://payload.cargocollective.com/1/0/8381/261161/tailgraphShow1_800.jpg" width="800" height="629" width_o="800" height_o="629" src_o="http://payload.cargocollective.com/1/0/8381/261161/tailgraphShow1_o.jpg" data-mid="14855534"  border="0" align="left"/&#62;

If God had a feed reader, what would it look like?

What piques my curiosity about the internet is not its complex networked infrastructure, but rather the river of content that relentlessly flows out of that infrastructure – a beautiful and meaningful media tail made by the structure of the internet as it exists over time – continually shifting, morphing, and adding to itself. 


 Original internet map generated by the Opte Project.
</description>
		
		<excerpt>  If God had a feed reader, what would it look like?  What piques my curiosity about the internet is not its complex networked infrastructure, but rather the river...</excerpt>

		<!--<wfw:commentRss></wfw:commentRss>-->

		<media:thumbnail url="http://payload.cargocollective.com/1/0/8381/261161/prt_1329699650.jpg" />

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